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scripts

Creates, updates, deletes or gets a script resource or lists scripts in a region

Overview

Namescripts
TypeResource
DescriptionThe AWS::GameLift::Script resource creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that provide configuration settings and optional custom game logic for your game. The script is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is executed during an active game session.
Idawscc.gamelift.scripts

Fields

NameDatatypeDescription
namestringA descriptive label that is associated with a script. Script names do not need to be unique.
storage_locationobjectThe location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.
versionstringThe version that is associated with a script. Version strings do not need to be unique.
tagsarrayAn array of key-value pairs to apply to this resource.
creation_timestringA time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
arnstringThe Amazon Resource Name (ARN) that is assigned to a Amazon GameLift script resource and uniquely identifies it. ARNs are unique across all Regions. In a GameLift script ARN, the resource ID matches the Id value.
idstringA unique identifier for the Realtime script
size_on_diskintegerThe file size of the uploaded Realtime script, expressed in bytes. When files are uploaded from an S3 location, this value remains at "0".
regionstringAWS region.

For more information, see AWS::GameLift::Script.

Methods

NameResourceAccessible byRequired Params
create_resourcescriptsINSERTStorageLocation, region
delete_resourcescriptsDELETEIdentifier, region
update_resourcescriptsUPDATEIdentifier, PatchDocument, region
list_resourcesscripts_list_onlySELECTregion
get_resourcescriptsSELECTIdentifier, region

SELECT examples

Gets all properties from an individual script.

SELECT
region,
name,
storage_location,
version,
tags,
creation_time,
arn,
id,
size_on_disk
FROM awscc.gamelift.scripts
WHERE
region = '{{ region }}' AND
Identifier = '{{ id }}';

INSERT example

Use the following StackQL query and manifest file to create a new script resource, using stack-deploy.

/*+ create */
INSERT INTO awscc.gamelift.scripts (
StorageLocation,
region
)
SELECT
'{{ storage_location }}',
'{{ region }}'
RETURNING
ErrorCode,
EventTime,
Identifier,
Operation,
OperationStatus,
RequestToken,
ResourceModel,
RetryAfter,
StatusMessage,
TypeName
;

UPDATE example

Use the following StackQL query and manifest file to update a script resource, using stack-deploy.

/*+ update */
UPDATE awscc.gamelift.scripts
SET PatchDocument = string('{{ {
"Name": name,
"StorageLocation": storage_location,
"Version": version,
"Tags": tags
} | generate_patch_document }}')
WHERE
region = '{{ region }}' AND
Identifier = '{{ id }}'
RETURNING
ErrorCode,
EventTime,
Identifier,
Operation,
OperationStatus,
RequestToken,
ResourceModel,
RetryAfter,
StatusMessage,
TypeName
;

DELETE example

/*+ delete */
DELETE FROM awscc.gamelift.scripts
WHERE
Identifier = '{{ id }}' AND
region = '{{ region }}'
RETURNING
ErrorCode,
EventTime,
Identifier,
Operation,
OperationStatus,
RequestToken,
ResourceModel,
RetryAfter,
StatusMessage,
TypeName
;

Additional Parameters

Mutable resources in the Cloud Control provider support additional optional parameters which can be supplied with INSERT, UPDATE, or DELETE operations. These include:

ParameterDescription
ClientToken
A unique identifier to ensure the idempotency of the resource request.This allows the provider to accurately distinguish between retries and new requests.
A client token is valid for 36 hours once used.
After that, a resource request with the same client token is treated as a new request.
If you do not specify a client token, one is generated for inclusion in the request.
RoleArn
The ARN of the IAM role used to perform this resource operation.The role specified must have the permissions required for this operation.
If you do not specify a role, a temporary session is created using your AWS user credentials.
TypeVersionId
For private resource types, the type version to use in this resource operation.If you do not specify a resource version, the default version is used.

Permissions

To operate on the scripts resource, the following permissions are required:

gamelift:CreateScript,
gamelift:ListTagsForResource,
gamelift:TagResource,
gamelift:DescribeScript,
iam:PassRole